A downloadable game for Windows and macOS

Developed June 19 - Sept 18, 2022

Project lead, core gameplay, player movement, camera behavior, vfx graph particle authoring (including sword effects and energy transfers), story concept, creation of NPCs and enemies, tree models, level design, mountain model, menus, organized playtesting: Justin Chin

Main theme music, world tree music, blue swordsman music, battle theme: Alan Zaring

Grass system with assorted experimentation to evaluate appraoches: Liyi Zhang

Sword swing and related authoring/tuning configuration: Syed Daniyal Ali

Home tree model, skybox, volume profile, borders for shadow cascades: Tyler Funk

Stream effect, boulder model and material: Christer "McFunkypants" Kaitila

Ambient resting music: Abhishek @akhmin_ak

Atmospheric dust effect: Chris DeLeon

Patrick McKeown, Klaim (A. Joël Lamotte), Rob Kayson, Cassidy Noble: Playtesters


Connections_Build_PC.zip 74 MB

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