A downloadable game for Windows, macOS, and Linux

Developed May 5 - July 31, 2016

Lead, Gameplay Code, Destroyable Buildings: Chris DeLeon

Art Lead, Robot 3D Models+Textures, Terrain, Research Buildings: Angelo Gazzia

Models for Wrecking Hovercraft, Fusion Core, and Fusion Collector Tank, also Sound Effects: Micky Turner

Tractor Beam, Giant AI, Explosion Effects, Collection Mode, Rocket Model: Jeremy Kenyon

Original Music: c:games

Addl. Story: Steve Palley

Addl. Fire and Sky VFX: Tim Waskett

Created in Gamkedo.Club


wrecking-cloud-win-v1e.zip 240 MB
wrecking-cloud-mac-v1e.zip 211 MB
wrecking-cloud-linux-v1e.zip 210 MB