Globuton
A downloadable game for Windows, macOS, and Linux
Developed Nov 6, 2016 - Jan 29, 2017
Project lead, player motion programming, puzzle and level design, writing: Chris Markle
Dialog and choice system programming:Reid Alford
Models (trash can, lamp, rug, frosted windows): Caspar Dunant
Models (toys, doors, salt & pepper shakers, food tray cart, table, stool, chairs), main menu UI programming, QA, audio integration: Oasis Rim
Models (signs), QA: Jeremy Kenyon
Sound effects and music: Micky Turner
Sound effects, funky guitar licks, QA: Christer Kaitila
Models (Security camera, keypad, kitchen cabinets and sink, tissue box), inventory system and item use programming, scene lighting: Chris DeLeon
Created in Gamkedo.Club