Foam Corps
A downloadable game for Windows and macOS
Developed Oct 19 - Dec 3, 2015
Lead, Main Programming, Concept, Character and Environ Models, Networking, Lighting, Game Modes, AI: Dan Lazar
Git Setup, Cursorlock, Tuning: Marcus Silva
Speed and Health Powerups: Jeremy Kenyon
Music: Nate Chambers
Prop Placement, Watergun Art, Title Screen: Chris DeLeon
Addl. Concepts: Calix Reneau
Testers: Allen Wan, Patrick Nugent
Created in Gamkedo.Club
Status | Released |
Platforms | Windows, macOS |
Author | HomeTeam GameDev |
Genre | Shooter |