A downloadable game for Windows and macOS

Developed Oct 19 - Dec 3, 2015

Lead, Main Programming, Concept, Character and Environ Models, Networking, Lighting, Game Modes, AI: Dan Lazar

Git Setup, Cursorlock, Tuning: Marcus Silva

Speed and Health Powerups: Jeremy Kenyon

Music: Nate Chambers

Prop Placement, Watergun Art, Title Screen: Chris DeLeon

Addl. Concepts: Calix Reneau

Testers: Allen Wan, Patrick Nugent

Created in Gamkedo.Club


foamcorps-windows-v1.zip 75 MB
foamcorps-mac-v1.zip 46 MB