Developed Mar 19 - May 14, 2017

Project lead, programming, game design, writing: Ashleigh Morris

Particle system implementation: Sergio Solorzano

Title screen imagery: c: Games

Sound system creation: Christopher Kocan

Debugging assisting, coaching: Chris DeLeon

SFX creation, implementation: Dedrick Sarzaba

Gamepad support, retro overlay fx, sfx, asteroid wrapping mechanic: Christer "McFunkypants" Kaitila

Performance enhancements, wave effect, glitching: Nicholas Polchies

Writing, shot wrapping, project compilation, performance enhancements, cutscene implementation: Marcus Silva

Procedurally drawn asteroids, collision detection, vector ship: Caspar Dunant

Background music track: Nikki Sapp

Pause menu, quit button: Zak Ali

Created in Gamkedo.Club

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorHomeTeam GameDev
GenreShooter